This build was originally posted by ConfidenceCat on Reddit. If anyone figured out the maths to what could make this build better or has their own build, that would be very welcome. Perk allocation is still subject to change based on what new perk details we’ll get to know The Unyielding armor increases all stats except for Endurance when health is low. The armor used in this build is the Unyielding armor except for one piece of Chameleon armor that assists in stealth. This build leaves only 47 out of 49 available perk points spent, which will change when more information becomes available. This build focuses on stealth and VATS usage, and it is extremely effective when taking down enemies unnoticed. * everything with an asterisks is unsure because the full perk details are unknown (2 Grim Reaper’s Sprint to give a chance to instantly restore AP)* (2 Mysterious Savior perks which will likely give a chance to revive you when you are solo and downed)* (2 Gun Fu which will likely increase damage on multiple VATS targets)ģ Mysterious stranger perks for extra damageģ Serendipity to gain 45% damage avoidance when below 35% HPĢ Starched Genes so you can choose a mutation Science perk so you can craft energy weaponsĢ exotic weapon perks to create more weapon and modificationsģ First Aid perks so your stimpaks heal 40% moreĨ Agility (default 105 AP + 10 AP per agility level)ģ points in Action Boy to gain 45% action point regenģ points in Dodgy to gain 20% chance to avoid attacks ~8 intelligence (subject to change with card swapping)ģ Hacker perks for to hack more terminals and get more lootĥ Gunsmith perks so Guns break 50%slower and you can now craft Tier 5 guns. (250 is the base HP)ģ Lone Wanderer perks to take 20% less damage and gain 30% AP regen. Besides that, combine this all with power armor to get strong defense, and get the buffs from individual food and from being well fed.ģ Strength (155 base + 5 carry weight per strength level)Īllows you to have 3 Shotgunner perks, giving you +20% shotgun damageģ Concentrated Fire to improve accuracy and damage when focus firing limbs.ģ Lockpick perks to open locks and get better loot.ģ Rifleman perks to gain 20% damage with non automatic riflesģ Skeet Shooter perks to get better accuracy and spread with shotgunsĪll known perks are rather mediocre and you only get 5HP per endurance, so you can only gain 70HP more which isn’t that much. All they deal with in this line of work are rats in the sewer. People who advocate light are indeed not suitable for their line of work. This build relies on VATS since based on the information of the perks available, that is likely going to give you the most damage and survivability possible. the yellow wallpaper how does the husband feels about the narrators journal wrting. Here is an early prediction of what could be one of the strongest builds to use in 76.
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